An experiment
The Village by the River
My CV, rebuilt as a place you can walk around. Five villagers live along a river, and each one tells a chapter of how Adam Peleback went from running esports tournaments to writing the software behind them. The river runs with the timeline: upstream is 2017, downstream is today.
Who you'll meet
The five villagers
Rune, The Organizer
The Tournament Tent
- Tournament Administrator, G-Loot — aug. 2017–may 2018
- QA Tester, G-Loot Esports — may 2018–may 2021
Ah — a traveller. You've come in at the top of the river, which is the right place to start.
This tent is where Adam's road began, back in 2017. Brackets pinned to the canvas, a laptop balanced on a crate, and several hundred PUBG players who all wanted to know why their match hadn't started yet.
What was the job, exactly?
Tournament Administrator for the Global Loot League. He ran the PUBG tournaments — seeding, scheduling, disputes, the lot.
When a hundred squads queue at once and the platform hiccups, somebody has to be the calm voice in the announcement channel. That was him, most weekends, for a year.
Sounds stressful.
Oh, thoroughly. But it's a useful kind of stress — the kind where you find out what a product is really like.
You learn more about software in one bad tournament night than in a month of everything working.
What did he take from it?
That a product is judged at its worst moment, not its best. Nobody remembers the ninety-nine matches that started on time.
He's built everything since with that in mind. It's also why he walked straight from this tent into testing — go and see Alv at the lighthouse, downstream. Alv will tell it better than I will.
And after that?
He stayed with G-Loot and moved into QA, then into the code itself. The river carries on that way — follow it east.
Vira's at the tavern if you want the other half of the story: everything he did in esports that wasn't a job title.
Vira, The Bard
The Tavern
- Esports Copywriter, Znipe Esports — jan. 2017–apr. 2018
- Director of Social Media and Written Content, Crimson Esports — nov. 2017–may 2018
- General Member Board, Phoenix Blue — 2017–now
- Freelance Web Developer, Svenska E-sportförbundet — mars 2025–aug. 2025
Sit, sit. Everyone else in this village will tell you what Adam was paid to do. I'll tell you what he did anyway.
Words first, mostly. Event pages, recaps, news, match summaries — the writing that turns a scoreboard into a story somebody wants to read.
Tell me about the writing.
Znipe Esports, from 2017. Copywriting — event pages, summaries, news articles, recaps. Then Crimson Esports, where he ran all of social and content, and wrote the sponsorship proposals besides.
That last part matters more than it sounds. If you can explain a scene to somebody outside it well enough that they'll fund it, you can explain anything to anyone.
Who's Phoenix Blue?
A non-profit, and he's been on its board since 2017 — the longest-running thing on his whole record.
He helped grow it, and helped create the Phoenix Blue Event Series. Broadcasts, events, the unglamorous scaffolding a community stands on.
What about the association?
The Swedish Esports Association. He built their first site — and a custom CMS to go with it, so the people running it could actually update the thing without calling a developer.
He came back to them again later as a freelancer. That's usually a good sign about how the first job went.
Does he still write?
He does. It's why the guide sites down at the market read like someone's talking to you rather than at you.
A developer who can write is a rarer bird than you'd think. Go on — the stalls are down by the water.
Alv, The Keeper
The QA Lighthouse
- QA Tester, G-Loot Esports — may 2018–may 2021
- QA Developer, G-Loot — may 2021–nov. 2022
- System Tester, Decerno AB — sep. 2025–now
Mind the step. Wet stone.
A lighthouse isn't there to be admired. It's there so nothing hits the rocks. That's the whole job, and it was Adam's for four years.
What did testing look like?
Manual testing of the flows that actually matter — the ones where a bug costs somebody a match or a payout. Then automation, so the boring half stopped needing a human.
And a lot of sitting with development teams, advising on how to test the thing before it was built. That's the part most testers never get to.
Why leave QA for development?
He didn't, really. He crossed the room.
When you've spent years finding out how software breaks, you write it differently. Sten at the workshop builds like someone who's been on this side of the glass — and that's not a coincidence, it's the whole reason.
Is he still testing?
Very much. Since September 2025 he's been a System Tester at Decerno — system and software testing, full time.
The light never really goes out. It just gets pointed at something new.
Sten, The Builder
The Dev Workshop
- Frontend Developer, G-Loot — oct. 2022–now
- Frontend Engineer, Zaver — feb. 2024–april 2024
- Freelance Web Developer, Self-employed — april 2024–april 2025
Careful, there's sawdust everywhere. Or the digital equivalent — I've never worked out what that is.
This is the workshop. Everything in the market row down by the river was made in here.
What does he build with?
TypeScript, Next.js, React — that's the bench he works at every day, and has since October 2022 at G-Loot.
He's picked up Angular and Nest.js on the way, but he doesn't collect tools for the sake of it. A workshop full of things you've used once isn't a workshop, it's an attic.
Tell me about the freelance year.
A full year on his own, April 2024 to April 2025. Internal tools built in Nest.js for Clutch Group. The PXB Media brand site in Next.js. The first version of the Swedish Esports Association site, custom CMS and all.
Working alone teaches you scope. There's nobody else to hand the hard half to.
What about Zaver?
A short stretch in fintech, early 2024 — TypeScript and Angular.
Short doesn't mean small. Payments code is unforgiving in a way games code isn't, and it's good for a developer to spend time somewhere the stakes are money.
Nima, The Cartographer
The Town Square
- System Tester, Decerno AB — sep. 2025–now
You came over the bridge. Good — that's the part most visitors miss the meaning of.
Upstream is gaming. This side is software. Adam is one of the few people who genuinely lives on both banks, and the bridge is the point of the whole village.
Why does that matter?
Because plenty of developers can build an esports product, and plenty of esports people can describe one. Very few have run the tournament, tested the platform, written the copy and then shipped the feature.
He's not a developer who likes games. He's someone who came up through the scene and learned to build.
What's he working on now?
System testing at Decerno by day, and PXB Media on the side.
Plus the guide sites, which are a slow-burning experiment in whether careful content still wins. So far: yes.
Can I hire him?
The notice board east of here lists what he takes on — web builds, test automation, Discord bots, tournament operations.
And the post box past it will get a letter to him directly. He does read them.
Halfway across
The bridge
I began my journey in the esports and tech industry as a Tournament Administrator, diving deep into the competitive gaming world. My passion for technology led me to roles in QA testing, where I honed my skills in test automation and manual testing, ensuring the best user experience for gaming platforms. Transitioning to a Frontend Developer role, I've mastered tools and languages like Typescript, Next.JS, JavaScript, and React.js. My experience isn't just limited to coding; I've been a pivotal part of teams, advising on testing strategies and ensuring the seamless operation of platforms like G-Loot. In addition to my technical roles, I've been involved in the growth and success of organizations like Phoenix Blue, contributing to the esports community and helping broadcast events. My diverse experience in both the technical and administrative aspects of the esports world has given me a unique perspective, allowing me to bridge the gap between technology and gaming. Today, I'm not just a developer; I'm an esports enthusiast, a tech aficionado, and a dedicated professional committed to enhancing the gaming experience for all.
The market row
What's on the stalls
The Comparison Stall
Buyer's guides that have to earn their traffic — content sites built to rank, load fast and actually help someone choose.
The Arena Stall
Where the day job and the hobby overlap: tournament platforms, league sites and the organisations behind them.
The Workshop Stall
Small tools that do one job well. Most started as something I wanted to exist and couldn't find.
The Wayfarer's Stall
Trip planning and remote-work tools — built while travelling, for people doing the same.
Town square
The notice board
Web Development
Creating modern, responsive web applications with cutting-edge technologies.
Test Automation
Streamlining testing processes through automation and robust test suites.
Discord Bot Development
Building custom Discord bots to enhance your server's functionality and engagement.
Esports Tournament Administration
Comprehensive tournament management services for competitive gaming events.
The village post
Send word
Adam Peleback is in Stockholm, Sweden. Reach him at adampeleback@gmail.com, on LinkedIn, or through the contact form.